Character UV Mapping (Maya)

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1-07-2020, 10:55
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  • Character UV Mapping (Maya)
    Character UV Mapping (Maya)
    Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 44100 Hz, 2ch | Size: 771 MB
    Genre: eLearning Video | Duration: 5 lectures (43 mins) | Language: English

Character UV Mapping (Maya) Character UV Mapping (Maya) Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 44100 Hz, 2ch | Size: 771 MB Genre: eLearning Video | Duration: 5 lectures (43 mins) | Language: English Learn to properly prep your Organic Maya Game Characters for the texturing process What you'll learn Learn how to UV Map a character in Maya Learn how to organize a UV Layout Learn how to import your UVs from Maya to ZBrush Requirements none Description UV Mapping - Maya Tutorial [42 mins] Project Files Included This a step-by-step tutorial about how to UV characters in Maya. This course is designed to teach you how to take your final base model out of ZBrush and bring it back into Maya for UV Mapping. Learn the workflow of how to properly prep your model for the texturing department. Seam placement, shell organization, and proper resolution will be covered. Please note that this is part of a series that will be comprised of several tutorials showing how to continue what you started. Video Tutorials Lesson 1: [11:48] Cutting up the Model Lesson 2: [10:23] Applying Checker Map Lesson 3: [16:33] UV Layout Lesson 4: [3:49] Pasting UVs into ZBrush Files Provided: 001_CuttingUpModel.mb 002_UVCheckermap.mb 003_UVLayout.mb OBJ_Start.OBJ OBJ_Finished.obj UVChecker1024.png ZBrushCharacter_withUVs.ztl ///Note you will need ZBrush 2019.1.2 and Maya 2018 or newer to open files/// This is part of the Creating Female Character Series: The series is designed to show the workflow from Modeling to Animation but any part can be viewed as a stand alone lesson. Each lesson can be purchased individually. You will be provided the proper starting files to follow along. Who this course is for: Beginners Buy Premium From My Links To Get Resumable Support,Max Speed & Support Me
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