Unreal Engine 4 How to Develop Your First Two Games
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7-08-2020, 12:25
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Unreal Engine 4: How to Develop Your First Two Games
Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 48000 Hz, 2ch | Size: 3.91 GB
Genre: eLearning Video | Duration: 85 lectures (15 hour, 40 mins) | Language: English
Unreal Engine 4: How to Develop Your First Two Games Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 48000 Hz, 2ch | Size: 3.91 GB Genre: eLearning Video | Duration: 85 lectures (15 hour, 40 mins) | Language: English Epic Games-Approved: learn the Unreal Editor, master the gameplay framework, and use Blueprint to program without coding What you'll learn By the time you complete the course, you will have a holistic understanding of the utility of the engine. You will start your project with confidence and a strong awareness of how Unreal Engine 4 can work for you to build an interactive experience that meets your interests/needs. Requirements A desire to build interactive experiences by leveraging Unreal Engine 4. Have some basic computer skills; know how to install software and explore a new application with curiosity. Description Approved by Epic Games and taught by Unreal Engine Evangelist Chris Murphy, this course is for any developer wishing to work in Unreal Engine for creating interactive experiences and/or enterprise fields of real time training simulation, visualization, and media/entertainment. Create realistic games with the complete game development tool - Unreal Engine 4. Start with the fundamentals so that you build a solid base understanding. Know the basics of how to operate a computer? Maybe a little bit of game design or coding experience? Visual arts designer? You are ready! Learn step by step by creating 3 unique projects. Chris teaches through demonstrations so you will be applying real skills in each lecture. Get a complete introduction to core competency with the editor, learn how the engine works and how it works to help make your project run efficiently, how to use assets to customize your project, design and create interactivity, and have the tools and strategies to debug an error. By the end of this course you can design and create working projects that could include games, architectural visualization, training simulations, and media entertainment. Plus, you will be aware of the tools and techniques that you need to focus on your area of interest. Who this course is for: You have an idea for an interactive experience - whether it is a game, a training simulation, a media/entertainment dream you want to bring to life, or art visualization. You are curious about what Unreal Engine offers and how it can serve your interests and needs. You might have tried learning by following online tutorials or reading the documentation but it just didn't work. You want to learn through a step by step project-based learning experience. Buy Premium From My Links To Get Resumable Support,Max Speed & Support Me
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