Lynda - Cert Prep Unity Certified Associate Game Developer Scripting with C#

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1-02-2021, 19:07
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  • Lynda - Cert Prep Unity Certified Associate Game Developer Scripting with C#
    Duration: 2h 21m | MP4 | Video: AVC, 1280x720 30 fps | Audio: AAC, 48 KHz, 2 Ch | Size: 1.32 GB
    Skill Level: Intermediate | Genre: eLearning | Language: English + Subtitles
    Become Unity certified and show employers you have the Unity skills they are looking for. Improve your chances of landing that dream job doing what you love most-making games, architectural visualizations, or films. This course helps you study for the sections of the Unity Certified Associate: Game Developer exam that deal with scripting and publishing. Instructor Alan Thorn covers the basics of scripting, demonstrating how to create a C# script in Visual Studio, print to the console, and create useful scripts that make 3D objects move and react. He also discusses making timed behaviors, generating path-finding data for helping nonplayer characters (NPCs) navigate environments intelligently, and using finite-state machines to help NPCs make decisions. Plus, learn how to create convincing patrol, chase, and attack states for an enemy character.



Lynda - Cert Prep Unity Certified Associate Game Developer Scripting with C#
Duration: 2h 21m | MP4 | Video: AVC, 1280x720 30 fps | Audio: AAC, 48 KHz, 2 Ch | Size: 1.32 GB
Skill Level: Intermediate | Genre: eLearning | Language: English + Subtitles
Become Unity certified and show employers you have the Unity skills they are looking for. Improve your chances of landing that dream job doing what you love most-making games, architectural visualizations, or films. This course helps you study for the sections of the Unity Certified Associate: Game Developer exam that deal with scripting and publishing. Instructor Alan Thorn covers the basics of scripting, demonstrating how to create a C# script in Visual Studio, print to the console, and create useful scripts that make 3D objects move and react. He also discusses making timed behaviors, generating path-finding data for helping nonplayer characters (NPCs) navigate environments intelligently, and using finite-state machines to help NPCs make decisions. Plus, learn how to create convincing patrol, chase, and attack states for an enemy character.


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https://www.lynda.com/course-tutorials/Cert-Prep-Unity-Scripting-Publishing-REVISION/2870080-2.html


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