Learn To Digitally Paint And Texture A Stylized Creature

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27-08-2022, 05:09
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  • Learn To Digitally Paint And Texture A Stylized Creature
    Last updated 9/2016
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.47 GB | Duration: 3h 44m

Learn To Digitally Paint And Texture A Stylized Creature
Last updated 9/2016
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.47 GB | Duration: 3h 44m


Learn the exciting process of painting your 3d monsters as we cover how to texture this stylized creature!
What you'll learn
Using Photoshop, ZBrush, Maya, xNormal, and 3D-Coat, learn to create stunning textures for this stylized creature
Paint detailed characters for games with the popular stylized look
Learn how to present your 3d characters and creatures for portfolio renders
Requirements
Photoshop, ZBrush, Maya, xNormal, and 3D-Coat - though many of the techniques could be applied to other software variants
Description
In this course, we will be learning the necessary skills to prepare and hand paint a 3D Creature for game production. Starting from the baking process, we will cover all the necessary skills that a texture artist will need to paint a character. After we get some of the technical parts out of the way the real fun can start: Painting. We will be covering techniques for painting in a very stylized color scheme, focusing on balancing values and colors to create a great looking creature. We will cover many materials from skin to metal, and showcase methods to make each material really sing. Our end result will be a final portfolio piece that shows off your painting prowess!(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. ZBrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.
Overview
Section 1: Course Introduction and Baking our Maps
Lecture 1 Download Course Files Here!
Lecture 2 Introduction
Lecture 3 Setup for Texture Baking
Lecture 4 Texture Baking
Lecture 5 Texture Baking Continued
Lecture 6 3D Coat Overview
Lecture 7 Painting the Basecoat
Lecture 8 Breaking the Model Apart More
Lecture 9 Starting the Head Paint
Section 2: Primary Texturing Pass
Lecture 10 Introduction
Lecture 11 Blocking in the Head
Lecture 12 Head Painting
Lecture 13 Head Painting Refinement
Lecture 14 Painting the Torso
Lecture 15 Painting the Wings
Lecture 16 Focusing in on Focal Points
Lecture 17 Recap
Section 3: Texture Polish and Refinement
Lecture 18 Introduction
Lecture 19 Painting the Arm Wraps
Lecture 20 Painting the Hands
Lecture 21 Painting the Metal Jaw
Lecture 22 Painting the Belt
Lecture 23 Painting the Tail
Lecture 24 Refining the Wings
Lecture 25 Final Adjustments
Lecture 26 Portfolio Presentation and Final Wrapup
Lecture 27 Bonus Lecture: Further Learning with 3dmotive
This course is designed for Intermediate to Advanced 3d Artist who already have a strong understanding of 3d, UVs, and texture creation,This course is not intended for absolute beginners to 3d


Homepage
https://www.udemy.com/course/3dmotive-learn-to-digitally-paint-and-texture-a-stylized-creature/





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