UX Design- From Beginner To Professional UX Designer 4-In-1

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  • UX Design- From Beginner To Professional UX Designer 4-In-1
    Last updated 7/2018
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 5.58 GB | Duration: 13h 5m
    Get proficient in building beautiful and appealing web and mobile interfaces (UI) with this complete UX design guide

UX Design- From Beginner To Professional UX Designer 4-In-1
Last updated 7/2018
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.58 GB | Duration: 13h 5m
Get proficient in building beautiful and appealing web and mobile interfaces (UI) with this complete UX design guide


Get proficient in building beautiful and appealing web and mobile interfaces (UI) with this complete UX design guide
What you'll learn
Get to grips with UX best practices and incorporate them in your web design
Dive into learning user empathy understanding user-centered observation, building design, testing persona, and more
Understand human-centered observations and know how to engage in UX thinking
Get acquainted with user journey and task development techniques by building storyboarding templates and sketches
Learn low-fidelity sketching and prototypes
Discover UX scenarios, define, build, and write a UX scenario all by yourself
Explore ideation and sketching and how to generate ideas by understanding user and business needs
Requirements
No prior knowledge of UX design is required.
Description
User experience (UX) design is a theoretical understanding of how users interact with websites. The major challenge developers building a company website face is finding the right balance that fulfils the objectives of the company as well as the needs of their users. If you're a developer who wishes to learn and become an expert in UI / UX designing, prototyping, and testing, then this learning path is for you.
This comprehensive 4-in-1 course is designed to teach you in an easy-to-understand way the basic and advanced concepts in UX design so that you can implement it in your own applications and websites. You will learn with the help of real-world use cases on process, design, and techniques that assures you'll build a strong foundation in UX design.
This training program includes 4 complete courses, carefully chosen to give you the most comprehensive training possible.
The first course, UX Design for Web Developers, will start by explaining why we need UX, how UX came to be, and where it fits in the business and web development. You will then explore the fundamental skills for structuring and defining a website along with content strategy. You will also be glanced through a variety of media touch points that have potential to engage and influence your audience's experience. Next, you'll learn some of the best practices of UX design by building an application. You will learn some of the important concepts such as setting up wireframes, fixing the loophole of static application by building a simple clickable feature, and prototyping using the inVision tool. Finally, you will test the application built.
The second course, UX Design: Understanding User Engagement, starts by looking at human-centered observations, where you will learn different types of observation methods and human-centered design. You will then understand empathy building by defining Proto persona. You will also learn how to build, design, and test your own persona. Next, you will learn how to differentiate between good and bad habits by observing user habits and technology. You will find out how to set up a new habit and design. Finally, you will be glanced through human insights so that you can get started with writing your own insights from a user point of view.
The third course, UX Design - Understanding the User and Business, starts off with covering the need of UX design for business. You will then learn about the key performance indicators and experience gaps. You will also how to go about a problem statement and iterate it. Next, you will get acquainted with user hypotheses and learn about user experience scenarios. Finally, you will explore user journey and task development, building journey templates, storyboarding template, and designing storyboarding sketches.
The fourth course, Fundamentals of UX Techniques, starts off your journey by looking at how to set up your UX design process and defining the steps and interactions for engaging a user. You will then learn ideation and sketching and will explore business needs, idea grouping, and idea generation. You will also understand some rules around the technology, its Interaction types, UI Sketching, exploring UI patterns, reviewing, and iterating on your own sketches. Next, you will learn creating a low-fidelity prototype on the sketches built. You will understand the need for using these prototypes in inVision App, connecting prototypes via inVision App, and sharing. Finally, you will learn how to monitor and review feedback received on your app by the users.
By the end of this Learning Path, you'll become a professional UX designer who'll be able to design the frontend with beautiful and appealing web and mobile interfaces.
About the Author
Chris R. Becker is an imaginative and creative Sr. UX Designer/IxD/design thinker and educator. He is a creative thinker with the ability to design across media platforms from Web to iOS and Android as well as SaaS and service design. He is a versatile designer with problem solving skills for User Experience Design. He is passionate about design problems from concept to finished product. He is well versed with agile product development methodologies and flexible within waterfall. He applies LEAN UX methods to rapid prototyping, design research, and user testing for taking ideas from the drawing board to the real world.
Overview
Section 1: UX Design for Web Developers
Lecture 1 The Course Overview
Lecture 2 UX Design Fundamentals
Lecture 3 Fundamentals of Building a Website
Lecture 4 Essentials of Human-centered Design
Lecture 5 Empathy Mapping
Lecture 6 Problem Definition- User Flows, Decision Tress, and Screen Flows
Lecture 7 Intervention Planning
Lecture 8 Understanding the Need for Structure
Lecture 9 Structure and Information Architecture
Lecture 10 The Essential Elements
Lecture 11 Design Patterns – Don't Reinvent the Wheel
Lecture 12 SERPS as Home Pages and Location-free Browsing
Lecture 13 Landing Pages, Templates, and Page Clustering
Lecture 14 Responsive Web Design
Lecture 15 Wireframing
Lecture 16 Building Your Setup
Lecture 17 Home Page Wireframes
Lecture 18 Envisioning an Information Ecosystem
Lecture 19 Formatting Pages and Content Chunking
Lecture 20 Creating Interactions
Lecture 21 Media Types
Lecture 22 Media Annoyances
Lecture 23 Using Graphics
Lecture 24 Discuss Best Practices in UX Design
Lecture 25 Mobile Best Practices
Lecture 26 Desktop Best Practices
Lecture 27 Desktop Best Practices
Lecture 28 Applying Usability to the Home Page
Lecture 29 Wireframe Your Mobile Screen
Lecture 30 Wireframe Your Tablet Screen
Lecture 31 Wireframe Your Desktop Screen
Lecture 32 Wireframe Setup for Prototyping
Lecture 33 Flushing Out Your Wireframes
Lecture 34 Connecting and Building Your Clickable Prototype
Lecture 35 LEAN User Testing
Lecture 36 Test Your Prototype
Lecture 37 Validate and Iterate Your Prototype
Lecture 38 UX Course Review
Section 2: UX Design: Understanding User Engagement
Lecture 39 The Course Overview
Lecture 40 Observation : Human First
Lecture 41 Observation Methods
Lecture 42 Qualitative and Quantitative Data
Lecture 43 Experience Tracking
Lecture 44 Conversations and Interviews
Lecture 45 Emotions and Feedback: Verbal/Non Verbal Communications
Lecture 46 Users are Real People
Lecture 47 Empathy Building
Lecture 48 Proto-Personas
Lecture 49 Shareable Empathy
Lecture 50 Empathy You Can Share
Lecture 51 Building a Persona
Lecture 52 Personality
Lecture 53 User Motivation and Needs
Lecture 54 User Data
Lecture 55 User Habits and Routines
Lecture 56 Needs and Pain Points
Lecture 57 Testing and Distribution
Lecture 58 Understanding Users Behavior
Lecture 59 Observing Habits and Technology Interactions
Lecture 60 Good Habits Versus Bad Habits
Lecture 61 Building Habit Production: UX Scenario
Lecture 62 Completing a UX Scenario
Lecture 63 Design in Habits
Lecture 64 What is an Insight
Lecture 65 Write an Insight
Lecture 66 User Point of View
Lecture 67 Write a Surprising Point Of View Insight
Lecture 68 Iterate POV Insight and Share
Section 3: UX Design - Understanding the User and Business
Lecture 69 The Course Overview
Lecture 70 Business Needs
Lecture 71 KPI's - Key Performance Indicators
Lecture 72 Persona User Needs and Business Needs
Lecture 73 Experience Gap
Lecture 74 Users and Business and Problem
Lecture 75 Write a Problem Statement
Lecture 76 Iterating the Problem Statement
Lecture 77 Define a Business Timeline
Lecture 78 Define User Problemss
Lecture 79 Write a User Hypothesis
Lecture 80 Iterate Our User Hypothesis
Lecture 81 Define User Goals
Lecture 82 Iterate Surprising Insights
Lecture 83 Define Business Requirements
Lecture 84 Build a Business Requirement Matrix
Lecture 85 Write a Business Story
Lecture 86 Identify Technology and Interactions
Lecture 87 Share Requirements and User Stories
Lecture 88 UX and Interaction Through a User Journey
Lecture 89 Build a User Journey Template
Lecture 90 Establish Questions and Interactions along the User Journey
Lecture 91 Build out User Steps in the Business Funnel
Lecture 92 User and Business Funnel Opportunities
Lecture 93 Iterate and Share Your User Journey
Section 4: Fundamentals of UX Techniques
Lecture 94 The Course Overview
Lecture 95 User Needs + Business Need + Technology
Lecture 96 User Scenario and How Might We
Lecture 97 How Might We. Idea Generation
Lecture 98 Idea Grouping
Lecture 99 Idea Choice
Lecture 100 Technology, Rules, and Interaction
Lecture 101 User Interface Patterns
Lecture 102 Identify Usable UI Pattern
Lecture 103 Sketch a Solution Using a UI Pattern
Lecture 104 Review Interaction Sketch and Iterate
Lecture 105 Why Prototype – Invision and Others
Lecture 106 Why Use Invision App
Lecture 107 Prepare Prototype Screens
Lecture 108 Upload Images
Lecture 109 Connect Prototype
Lecture 110 Iterate and Share
Lecture 111 Identify User Testers
Lecture 112 Share Prototype via Invision App
Lecture 113 Review Invision App Testing Feedback
Lecture 114 Iterate Prototype and Track Changes
This Learning Path is for aspiring UX designers who wish to enter the field of UX design, especially programmers, content strategists, and organizations keen to understand the core and advanced concepts of UX design. This Learning Path illustrates techniques that will help new designers become experts in UI / UX, prototyping, and testing.
https://www.udemy.com/course/ux-design-from-beginner-to-professional-ux-designer-4-in-1/



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